Me and my younger cousin Wolfist started actively getting into ‘class-runs’ of Scholo, Strat and UBRS who were then 15 man at the time (Strat and Scholo might have been 10). (They call 10 mans raids now … ) and we still played with Woop on regular occasion as well as few other friends (Xermoss, Creatine, etc.) As we started getting some tier items. The more you did the class runs the more popular you got on the realms as it was main way of ‘progress’ and getting Tier 0 was the top-notch goal for us who didn’t know anything about raiding at the time. Getting my Paladin Epic Charger mount after several weeks of hard work and failing (You could only do it in one try per instance, it was advised had a very paladin heavy group to be able to do it, using specific abilities at right times on right mobs – judging with the correct seal active.) As we got our full Tier 0 (Shadowcraft and Lightforge appropriately) we tried started making guild runs to instances almost treating it like we would raids today – started with BRD, then Strat, Scholo, UBRS.
While we were completely irrelevant from standpoint of proper players we were learning how to play the game slowly and with it met a whole bunch of people. For a little while we joined a 8 gulid alliance that had a council built from several of us trying to basically expand connections and help eachother go further in their guild plans. (I doubt anything like this can happen today.) One of those guilds were Lorekeepers – then being led by a nice English fellow named Lorebringer.
I noticed a lot of people there were similar to us, in wishes, goals, ideas so we made a deal to be consumed (merged) into Lorekeepers and bring the guild to start raiding properly. (Zul Gurub was just announced as a 20 Man Raid.). We thought this would be a perfect starting point.
Raiding Career Begins
In the coming months we worked extremely hard, recruited massively and started getting grips with raiding, I was an Officer but I still had no clue how to manage people, Lorebringer on other hand had a preety good idea how to manage a guild for that time and standards, he kept it running and was Raid Leading, I was sorting the DKP and Paladin Class Leader (Zathrot was the holy paladin that taught me how to play) but the key there was sorting a guild of 60-80 active people out in a raiding environment.
Time passed and we slowly started raking in kills – Zul’Gurub got cleared, Molten Core, Blackwing Lair (Getting my Banana Set and Judgement Set while on it) and we started on Ahn’Qiraj.
In middle of Ahn’Qiraj I started with raid leading and managing the aspects of tactics, raid setups and general synergy of classes and specs in raids. It was a fruitful but stressful time. Especially because Lorebringer had less and less time to be online to properly manage the guild. This resulted in my debut raid leading from start of progress to the end of progress kill on Princess Huhuran in Ahn’Qiraj being the last kill we did as a guild – “Lorekeepers” in that particular expansion (well, not expansion since concept of expansion in WoW wasn’t out yet.) as we chose to disband the guild after Huhuran was killed – being realm #5-#7 in progress at the time.
Fun fact – got some footage of those times and it will be added to the post. You can find me and Milish on some of these screenshots.
Lorekeepers Huhuran Kill Video [my first proper raid leading] – can hear my voice at the end … *cough* no comment.
Disband was a bit of a fluke. It was unwillingness of the officers to continue managing things (including my own) that brought to it. Nothing else can be blamed. The guildies split up and went to all kinds of different guilds on the realm. Myself, Lorebringer, Loren, Gnus and few other ended up in Unknown Immunity where we continued to raid for the duration of Ahn’Qiraj and Naxxramas – fairly successfully. Even though the guild was good there was always the sour feeling in back of our minds that we could have done more for the guild before disbanding it.
The whole period of time was extremely useful though – atmosphere in Lorekeepers was completely casual, Unknown Immunity had different one, still casual but more serious, strict but not hardcore, merely you had to pull your weight and be a fairly nice person and you had no issues. Guild was managed by a nice Danish guy named Jenc.
I liked the way guild functioned at the time. There was a lot that could be better but at the time I didn’t know better..
Seeing another guild operate from the inside was very handy as it shown me what mistakes we did in the past, what we did good that they were missing, It basically opened up my perspective to the potential we could achieve with proper management. I helped Unknown Immunity re-do their loot distribution system as it was very biased and ineffective, and made friends with many good players that later had important role in my next escapades (Darhraziel, Paagman, Torcha, etc.).
As Vanilla raiding was winding down I knew it was time to give Lorekeepres another shot.
We bounced the idea around a bit and saw that it was a viable option – and in matter of few weeks Lorekeepers were back, ready for TBC – this time armed with more experience, wider perspective and a lot of motivation. So began my time of being more serious use to the guild as an Officer.
Trivia: Lorekeepers still exsist today and are ranking quite highly averagely ever since it was re-made that second time. 😉
What happened next? I’ll let you know in Rose Tinted Glasses #3 – What do we do, when we want more?